Simple weather gmod

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Rcon or SuperAdmin only. For server side convars, they are persistent, but you should be probably be using server. Note that there is a cap on the minimum light level, to prevent the map going pitch black. GarryWare is a party game with two simple rules: 1. The player has access to a selection of props and ragdolls visible in the spawn menu. Try to screw up what other players are trying to do. Get ready for volcanoes, tornadoes and dead bodies falling from the. Used on Code timer. This game mode is last man standing, and the last surviving player gets a cash bonus. We try out the amazingly apocalyptic natural disasters mod. If a map does not have an entry in this file, it will always have both time of day and weather. This includes tools designed to hold props together or constrain their movement, like the weld tool, rope tool or the pulley, and ones designed for other kinds of construction or destruction , from wheels to dynamite to balloons.

Because no server is complete without a good sunset. Check the FAQ before posting, you may already have an answer! Rcon or SuperAdmin only. Default weathers are all lower case. Rcon or SuperAdmin only. Default weathers are all lower case. If a map does not have an entry in this file, it will always have both time of day and weather. If you want to remove a weather, find the appropriate line here and delete it. The key should be the name of the weather, and this will be used when an administrator wants to force your weather. Mp3 files may cause issues. Used on both client and server. Used on both client and server. Note that there is a cap on the minimum light level, to prevent the map going pitch black. GetAll do v:TakeDamage self. I'm not sure if the client convars will stick if you change to another server running the addon, but if you rejoin the same one it should stay the same. For server side convars, they are persistent, but you should be probably be using server. Unless you have random weather disabled, in which case it will revert back to your set default. Both of these hooks are server-side. Can you make better, working, tileable clouds in. If so, would you share? Keep up the awesome work. Also including the info on making weather paturns for developers was a nice touch since many coders, such as myself, i know will be excited to see their own super-storms in action. EDIT: You should check the sizes on your materials and wave file... Something you may wish to considder. Something you may wish to considder. I think the materials won't be too bad, just until I get a less ugly replacement If it's really a problem, the resource. Your sunrise should be about hour 5, and sunset about hour 21. Would use this on my TTT server if you had a way to blacklist maps. Looking forward to see if you do that or not. I have modified it a little bit but the comments are features I have left mainly unaltered. Possible decrease volume more indoors? Rain effects go through roof: Looking at ur code I think it's the splashes they are seeing... Must be a way to fix this though I'm not sure how without some more extensive understanding of the effects. FPS issues for a lot of people on rain. Change rain levels based on measured FPS? Possible decrease volume more indoors? Rain effects go through roof: Looking at ur code I think it's the splashes they are seeing... Must be a way to fix this though I'm not sure how without some more extensive understanding of the effects. FPS issues for a lot of people on rain. Change rain levels based on measured FPS? There might still be leaks in small crawlspaces with large open areas above them, but I'm sure someone can imagine some legitimate excuse for that. Also when i set the weather to fog there doesn't seem to be any fog. If so, what have you changed? The table keys correspond to the hour. Sunrise should be about 6-10, sunset at about 17-20.

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